Jasper Stocker available

Jasper Stocker

Senior Unity Developer

available
Profileimage by Jasper Stocker Senior Unity Developer from
  • Freelancer in
  • Graduation: not provided
  • Hourly-/Daily rates: 45 £/hour 375 £/day
  • Languages: English (first language)
  • Last update: 24.04.2017
KEYWORDS
PROFILE PICTURE
Profileimage by Jasper Stocker Senior Unity Developer from
ATTACHMENTS
CV
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SKILLS

I am an independent game developer and specialist with the Unity game engine. I\'ve been developing games professionally for over 10 years. I also specialise in procedural generation for games and tools development within the Unity IDE. 
I have over 500 5 star ratings as a publisher of Unity Asset Store products by fellow game developers and designers. I have worked hard for over 5 years to achieve this with solid products and friendly customer support.
I have extensive experience in developing localised games for large clients including:
• Disney, Xbox, Lego, BBC, Hot Wheels, Phillips, Panasonic, Skoda, Proctor & Gamble, Chorion and Department for Transport.
I have led the development of many projects as part of a team and delivered outstanding work. I have worked to create processes and documentation to help communication and teamwork between developers, designers, producers. I am a creative problem solver that can resolve issues with no obvious solution. I am able to work under pressure with tight deadlines by managing workload and expectations. I have been involved in projects for the full development life cycle, including; ideation, pitching, brainstorming, scoping, planning, prototyping, build, delivery and maintenance.
I co-founded the London Unity Usergroup which became one of the largest such groups internationally. I have also remained active within the game development community giving talks and workshops on a variety of subjects.
You can see my current work and ramblings at http://www.jasperstocker.com

Specialties: 
Unity game development (C# / Shaders)
Game design, development, testing, mechanics, dynamics, physics and full life cycle development
OOP / OOD, Design patterns, Component based architecture, MVCS
Maya / Blender
Subversion, SVN, Git
HTML / PHP / ASP / CSS / JavaScript
Fireworks / Photoshop

REFERENCES

Neutral Digital Senior Unity Game Developer July 2012 - Present In flight entertainment prototype integrating four technologies including voice recognition, eye tracking and external handset control. Prototype NOD ring interface Five Unity Android games for in flight entertainment. 
 
Asset Store Publisher May 2012 - Present Developed a series of tools sold and supported within the Unity Asset Store Received great reviews over the years for my level of support, communication, stable releases and user experience. 
 
Morningstar Research Unity Developer December 2016 - April 2017 Football highlight animation tool and playback engine. 
 
The Mill Unity Developer May 2016 - July 2016 Procedural track generation for  Unity mobile game on iOs and Android. 
 
Imagination Lead Unity Developer October 2011 - January 2012 Ford Delhi crowd driving game 
 
The Marketing Store Lead Unity Developer April 2011 - September 2011 Hot Wheels 3D Experience AR Cereal box steering wheel 3D glasses 
 
Stink Digital Lead Flash Developer January 2011 - March 2011 Wrangler We Are Animals Minisite FWA Site of the day winner

TIME AND SPATIAL FLEXIBILITY
I'm based in Edinburgh so I generally look for remote projects though open to working something out that makes sense.
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