Profileimage by Christian Einicke CEO from Ingelheim

Christian Einicke

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Last update: 04.02.2021

CEO

Company: Endboss Entertainment UG
Graduation: not provided
Hourly-/Daily rates: show
Kann je nach Projektumfang variieren
Languages: German (Native or Bilingual) | English (Full Professional) | French (Elementary)

Attachments

lebenslauf-deutsch.pdf
Resume-English.pdf

Skills

Programming Languages: C# (Expert), C++ (Expert), Java (Expert), Lua (Expert), JavaScript (Intermediate), HLSL (Intermediate), Ruby (Basics) and many more
Engines: Unity (Expert), Unreal (Intermediate), CryEngine (Intermediate)

Project history

03/2013 - Present
FOUNDER AND CEO
ENDBOSS ENTERTAINMENT UG,
Project Contract (03/2017 – 12/2020): “Modular Framework for Streaming and VR” for Lufthansa Industries on project “Volkswagen New Realities Competence Center”
Responsibilities: Leading the development team (9 team members). Software Architecture, Framework Documentation, Development. Project Ambassador for Volkswagen’s “Unity Framework Initiative” and Lead Developer on the “Unity Framework 2.0”.

Project Contract (10/2015 – 09/2016): “Test Automation Library” for Nokia on project “Vodafone TV”
Responsibilities: Requirements management and development of libraries for the creation of automated hardware tests.

01/2012 - 08/2015
LECTURER
DESIGNSCHULE 1.0 GMBH
Lecturer at the “Höhere Berufsfachschule” in Schwerin and Leipzig.

Responsibilities: Curriculum and lectures in Game Design, Unity3D and Programming.

03/2011 - 07/2011
LUA SCRIPTER
FIREFLY STUDIOS LTD.
Design and implementation of the “Village Life AI” systems for the game “Stronghold 3”.

Responsibilities: Design and development (Lua) of the villagers’ AI systems to simulate their daily life and reactions to events in cooperation with the lead game designer and artists.

03/2010 - 11/2010
MISSION SCRIPTER
UBISOFT REFLECTIONS LTD.
Design and implementation of missions for the game “Driver: San Francisco”.

Responsibilities: Design and development (Lua) of missions in cooperation with the mission designers and story writers.

01/2008 - 05/2009
LEVEL DESIGNER
ELECTRONIC ARTS GMBH
Design and implementation of PvE and PvP maps for the game “BattleForge”.

Responsibilities: Design and development (Lua) of missions, map layouts and balancing during production and live support.

10/2006 - 09/2007
FOUNDER AND CEO
GAMES AFFAIRS LTD.
Design and development of a multiplayer online server platform with client games for PC, web and mobile.

Responsibilities: Design and implementation of the SDK and development tools for external developers. Project management for the internal team (3 team members) and 2 outsourcing teams.

05/2006 - 09/2006
DESIGNER AND DEVELOPER
GOOBER LTD.
Design and development of the PDA version of “goober”, a social community platform.

Responsibilities: Design and development of the .Net Compact Framework clients of the “goober” platform.

06/2005 - 09/2006
FOUNDER AND CEO
OBJECTIVE SYSTEMS GBR
Design and development of an online platform for entertainment, education and commerce applications for PC, console and mobile.

Responsibilities: Design of the platform features and development tools. Design of various applications on the platform. Development of a prototype of the platform. Presentation of the platform to investors.

10/2005 - 04/2006
DESIGNER AND DEVELOPER
EMIND AG
Design and development of the mobile version of “goober”, a social community platform.

Responsibilities: Design and development of the J2ME clients of the “goober” platform.

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