Managed animation concept production with a 2D illustrator as my team member. The thesis goal was to create an
asset pipeline to observe Improvements in the ArtisticVisual Control in a Non-Photorealistically Rendered
Real-Time Film Production surrounding the Writing, Storyboarding, and Shader/Material Production process and
implementation
10/2018
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03/2019
Game Development Tutor - University Tutor
Hired upon recommendation by Prof. Dr Martin Leissler. I provided full support for technical or theoretical
problem-solving in Processing and Unity for students in the Game Development course at h_da university.
04/2018
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08/2018
Level Designer, Technical Artist
Wanted Killer VR (Game)
I was fully responsible for two Level Designs in Unity. One of the levels involved a full concept, production, and
completion from my side for the new DLC character. The job also involved story and quest gameplay balancing .
03/2018
-
04/2018
Game Designer
Yuneeko (Game)
Working for Smilegate Berlin, I helped to prepare Yuneeko for release including story writing adjustments, game
design improvements and QA in a small team in close cooperation with gamebook.io.
Local Availability
Open to travel worldwide
I am open for relocation in the UK area.
Technical Artist, 3D Designer
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