Profileimage by Natallia Bekh 3d modelling/ VR/ Games from

Natallia Bekh

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Last update: 11.09.2018

3d modelling/ VR/ Games

Company: Sole trader
Graduation: not provided
Hourly-/Daily rates: show
Languages: German (Elementary) | English (Limited professional) | Russian (Native or Bilingual)

Skills

- Modelling, optimisation, UV unwrapp, baking texures
- Substance painter: baking, texturing
- Zbrush: modelling, baking
- Unity/Unreal: preparing meshes for import into engines, materials, lightning, backing
 - Speed tree

At the time I'm managing a group of 4 people (coordinating working process, checking for mistakes) Considering long-term cooperation.

Making modells for ex-in-terior (buildings, furniture etc.) for PC programms, game engines and web apps.
Clean qualitative low-mid poly mesh either for a web apps or for a game VR
Modelling, texturing, baking texures, UV unwrapp

I cooperate closely with Elarbis Company specializedand in creating models for their PC- web programm working on Unity. (I've already done about 300 models of furniture for them (still in process))
https://www.elarbis.com
Also I cooperate with furniture store Yut and Evald and provide them with furniture models for their wed app provided by Elarbis.
http://fabrikayut.ru/shop/sofas/divan-oskar-1/

 

Project history

I took part in 2 VR projects for Magnet. VR projects based on Unity: Refinery and interior. As I was provided with full scenes already with models so my task was: optimization of meshes (lots of them were in bad condition ), materials, lightning, backing, post process
Also made for Magnet 6 illustrations for their project "Imagine yourself"
(site is in process of creation)
http://wearemagnet.ru

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