Keywords
Autodesk 3DS Max (3D Graphics Software)
ZBrush
3D Art
AutoCAD
Adobe Photoshop
Autodesk Revit
Civil Engineering
Video Game Development
MARI
Maya
Skills
Software knowledge:
- Modelling and sculpting:
3ds Max, ZBrush, 3D-coat.
- Texturing: Mari, Substance Painter, Substance Designer, Photoshop, Megascans Studio
- Rendering: Corona, Arnold, Vray
- Simulation: Marvelous Designer
- UV Layout: UVLayout (including standard: 3Ds Max, ZBrush, Maya)
- Grooming: Ornatrix, Fiber mesh
(additionally: Autocad, Robot, Revit)
About myself:
- Higher education in Industrial and Civil Engineering specialization of Belarusian National Technical University.
- Can take criticism as I'm convinced that it does set an important development vector.
- Ready to work hard and for a long time.
- Aspired to develop in all sorts of arts.
- Passionate about learning everything connected with game development.
Portfolio:
https://nisht.artstation.com
- Modelling and sculpting:
3ds Max, ZBrush, 3D-coat.
- Texturing: Mari, Substance Painter, Substance Designer, Photoshop, Megascans Studio
- Rendering: Corona, Arnold, Vray
- Simulation: Marvelous Designer
- UV Layout: UVLayout (including standard: 3Ds Max, ZBrush, Maya)
- Grooming: Ornatrix, Fiber mesh
(additionally: Autocad, Robot, Revit)
About myself:
- Higher education in Industrial and Civil Engineering specialization of Belarusian National Technical University.
- Can take criticism as I'm convinced that it does set an important development vector.
- Ready to work hard and for a long time.
- Aspired to develop in all sorts of arts.
- Passionate about learning everything connected with game development.
Portfolio:
https://nisht.artstation.com
Project history
Local Availability
Only available in these countries:
Belarus