* Design and develop core AI systems and functionality using Unity, C#, and .Net to be
used within the video game project
* Design and create various AI characters based on a game design document (GDD)
responding to feedback from the rest of the team during testing.
* React to feedback on the AI characters, making changes, improvements, and
optimisations where necessary to more accurately match stakeholder's visions.
* Work independently on greenfield in-house tools that assist in the rapid design and
creation of the AI characters to be implemented into the video game project.
* Almighty (PC, Pre-Release)