Graphics Programmer

London  ‐ Onsite
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Description

Proteus Europe is searching for a Graphics Programmer for a contract role in London, UK

Our Client :-

Our client is responsible for the distribution, marketing and sales of gaming consoles and software and hardware in 109 territories across Europe, the Middle East, Africa and Oceania. Our client also develops, publishes, markets and distributes entertainment software for these formats, and manages the third party licensing programs for the formats in these territories. They are a world wide recognised brand name and dominate the console market.

Your New role :-

Based in Central London, the SIE RandD department researches and develops technologies to enhance gaming platforms, support our development community and create future products for the business.

Job description:
We're currently looking for an engineer to join the RandD department to develop tools and APIs for a Virtual Reality technology platform.

This role will be as part of a small, highly focused team but one that will be working closely with other technical teams within RandD. The successful applicant will therefore need good collaboration skills as well as being highly self-motivated with an ability to show initiative and creative thinking.

Job summary:

The successful applicant will work on the project and/or its associated tools, aiding in the design and development of its associated deliverables, including documentation.

Responsibilities:

Rapid investigation, prototyping and implementation of new systems, along with any required testing

Experience of working in a production environment
Working closely with the technical lead, members of other disciplines and other technology teams within the RandD department to design and create the project deliverables
Keeping implementation on target to meet tight schedules
Providing innovative solutions to technical problems they may encounter during the project

Your Skills and experience :-

Essential Skills :-
Strong technical background in Computer Science, educated to degree level or higher, or with equivalent experience
Experience of programming in C/C++
Ability to demonstrate an interest in the current state of Virtual Reality
Experience of version control systems: e.g. Perforce, svn, Git etc.
Willingness to work in a small team in a proactive way
Quick to gain familiarity with new source code
Eager to learn new things
Excellent communication skills and an ability to listen to others' points of view

Desirable Skills :-

Experience of console development, preferably on PlayStation 4
Experience of working with PlayStation VR or similar VR systems
Experience of programming in C#
Experience of working with Unity, preferably on console
Experience of rendering and real-time network programming
Ability to adapt quickly in an agile environment

Proteus Europe operates in partnership with our candidates by building strong and lasting
relationships at all levels.

If you apply for this role, we will:

- Contact you within one week to discuss your current situation and suitability for this role.
- Keep searching for other suitable positions should this role not be right for you.
- Keep you informed at every stage of the recruitment process.
- Actively follow up with our client on your behalf to gain useful feedback throughout the
process.

If you are looking for a new role, but this role isn't quite right for you, please contact us in
confidence for a discussion about how we can help you.
Start date
06/2017
Duration
6 Months +
(extension possible)
From
Proteus Europe
Published at
18.05.2017
Project ID:
1345897
Contract type
Permanent
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