Description
3D Material Artist (Substance Designer, PBR, 3DS Max/Blender, Marvelous Designer/CLO) - Remote
blue chip client is urgently looking for a 3D Material Artist
For this role you can work full time remotely
As a Material Artist, you will work closely with the central 3D product development team. You will work with a team of experts across multiple disciplines and be a part of build our digital asset library by creating high quality textures and material profiles
Responsibilities
Creating high-quality materials using Substance Painter & Designer.
Digital Asset management.
System integration.
Work closely with our supply in material creation and digitalization.
Process development.
Qualifications
High Level skills in Substance Designer.
High Level understanding of PBR rendering and shader creation.
Proficient modelling skills in 3DS Max or Blender.
Proficient in Marvelous Designer/CLO .
Good to have.
Have experience with eTex and/or Xrite based workflows.
Pattern Knowledge.
Please send CV for full details and immediate interviews. We are a preferred supplier to the client