Description
Our client is one of the top AAA studios in the country and they are looking for a highly talented, both technically and artistically, 3D Character Artist. This is a contract position that will run until May 2013.
You will need to have a deep understanding of realistic human faces and their underlying structure along with the tech knowledge to drive you through joint based and blend shape animations.
Can you please ensure that you include a link to your portfolio in your CV.
Skills & Qualifications:
- Strong portfolio that demonstrates an excellent understanding of human anatomy
- Knowledge of technical aspects of character creation including, Facial Rigging, Cloth and Hair dynamics
- Excellent visual and technical understanding in 3D modelling & texturing (both high- & low-resolution characters)
- Ability to work from concept/photo reference
- 1+ full game cycle of games industry art content production experience
- Excellent organizational and communication skills
- Ability to resolve production issues
- Eye for quality control
- Able to take direct and constructive criticism well
- Works well to set deadlines
- Works well within a strong art team