Description
Fantastic opportunity for a Compiler Engineer in Bristol! Proteus Europe, operating as an employment agency is seeking a Compiler Engineer to work in Bristol on a permanent basis. Our client is looking for a Compiler Engineer to become an integral member of their experience development team.As a Compiler Engineer your work will focus on developing compiler optimizations for code performance and code size for PS Vita and PlayStation®3, and will also include:- Triage and resolution of bugs in the existing code base and customer code
- Performance analysis and ideas for code improvement
- New compiler features
- Customer support
- Development of test frameworks for testing new features or existing functionality
- Harnessing of full game sources for performance and correctness
Qualifications and Experience
- BSc or higher degree in Computer Science or engineering, or equivalent
- Two years relevant industrial experience
- Applications are invited from new graduates who can demonstrate an interest in compilers and languages in their academic careers
Key technical Skills
- An understanding of computer architectures at the ISA level
- An understanding of the compilation and code generation process
- Good understanding of C++ and C
- Ability to understand and work with an existing complex source base
- Ability to diagnose problems by a logical process of experiment and deduction even in a code base you are not an expert in
- Experience with the Microsoft development process
Desirable technical skills
- Experience with scripting languages such as Python
- Experience or strong interest in the computer games industry
Our client emphasise working as a team and are looking for engineers with strong inter-personal and communication skills.
If you fulfil the above criteria and would like to work for an established corporation, please do not hesitate to apply within.