07/13/2025 updated


100 % available
Developer, designer and programmer
jaragua do sul, Brazil
Brazil
Unity 3dHTMLJavaScript (Programming Language).NET FrameworkComputer AnimationAdobe After EffectsAdobe IllustratorAdobe PhotoshopAdobe InDesignApplication Programming Interfaces (APIs)C Sharp (Programming Language)Cascading Style Sheets (CSS)CinematographyLogosComputer ProgrammingDatabasesGithubGraphic DesignPhoto ManipulationPython (Programming Language)Microsoft Visual StudioMotion Graphic DesignMultidisciplinary ApproachPrototypingPrinting and Screen PrintingSoftware EngineeringVideo EditingVisual NarrativeWebsite WireframeManaging Client ExpectationsTestingGame DesignBackendGitFigmaColor TheoryFront End Software DevelopmentSoftware Version Control
I’m a multidisciplinary creative professional with a strong foundation in design, programming, and software development. With years of hands-on experience working on diverse projects, I bring a unique blend of aesthetic sensibility and technical expertise that allows me to build solutions that are not only visually compelling but also functionally robust.
As a graphic designer, I specialize in visual storytelling. My work includes logo creation, banner design, motion graphics, video editing, and photo manipulation. I have a deep understanding of visual hierarchy, color theory, typography, and composition. I’ve successfully developed brand identities for startups and small businesses, always aiming for a sophisticated, modern, and memorable look. I use tools such as Adobe Photoshop, Illustrator, After Effects, and DaVinci Resolve to craft high-quality digital and print designs.
On the development side, I’m proficient in front-end and back-end technologies. I work with languages like C# (Unity, .NET), JavaScript, HTML/CSS, and Python. I have solid experience creating interactive applications, responsive websites, and game prototypes. I also work with databases, APIs, and version control (Git). Currently, I’m expanding my expertise by pursuing intermediate C# certification and developing a full-fledged 2D/3D RPG game in Unity with advanced mechanics like magic-based combat, sprite animation, and procedural transitions between gameplay modes.
I take pride in writing clean, maintainable code and designing intuitive user experiences. My development process involves thorough planning, wireframing, testing, and iteration. I’m comfortable using platforms like Unity, Visual Studio, Figma, Blender, and GitHub, and I collaborate well with both designers and engineers.
One of my favorite recent projects is a multi-phase fantasy RPG, which begins in pixel art style, transitions into hand-drawn 2D animation, and culminates in a cinematic 3D battle system. This project demonstrates my ability to manage complex pipelines—from sprite animation and shader scripting to scene transitions and character controllers.
Whether I’m designing a sleek logo or engineering a gameplay system, my goal is the same: to bring creative visions to life with precision and passion. I value good communication, meeting deadlines, and exceeding client expectations.
Let’s work together to build something remarkable.
As a graphic designer, I specialize in visual storytelling. My work includes logo creation, banner design, motion graphics, video editing, and photo manipulation. I have a deep understanding of visual hierarchy, color theory, typography, and composition. I’ve successfully developed brand identities for startups and small businesses, always aiming for a sophisticated, modern, and memorable look. I use tools such as Adobe Photoshop, Illustrator, After Effects, and DaVinci Resolve to craft high-quality digital and print designs.
On the development side, I’m proficient in front-end and back-end technologies. I work with languages like C# (Unity, .NET), JavaScript, HTML/CSS, and Python. I have solid experience creating interactive applications, responsive websites, and game prototypes. I also work with databases, APIs, and version control (Git). Currently, I’m expanding my expertise by pursuing intermediate C# certification and developing a full-fledged 2D/3D RPG game in Unity with advanced mechanics like magic-based combat, sprite animation, and procedural transitions between gameplay modes.
I take pride in writing clean, maintainable code and designing intuitive user experiences. My development process involves thorough planning, wireframing, testing, and iteration. I’m comfortable using platforms like Unity, Visual Studio, Figma, Blender, and GitHub, and I collaborate well with both designers and engineers.
One of my favorite recent projects is a multi-phase fantasy RPG, which begins in pixel art style, transitions into hand-drawn 2D animation, and culminates in a cinematic 3D battle system. This project demonstrates my ability to manage complex pipelines—from sprite animation and shader scripting to scene transitions and character controllers.
Whether I’m designing a sleek logo or engineering a gameplay system, my goal is the same: to bring creative visions to life with precision and passion. I value good communication, meeting deadlines, and exceeding client expectations.
Let’s work together to build something remarkable.
Languages
EnglishNative speakerPortugueseNative speaker