Freelance AR Engineer

Munich  ‐ Onsite
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Keywords

Computer Animation Autodesk 3DS Max (3D Graphics Software) User Experience (UX) Application Programming Interfaces (APIs) Computer Vision C Sharp (Programming Language) Video Game Development Maya Cloud Services Workflows Git Hololens Wearables Software Version Control

Description

Project focus

The project focuses on developing and deploying an AR-enabled workflow for train maintenance engineers. We're looking for two AR Engineers with expertise in Unity Programming for wearable AR devices such as HoloLens, RealWear, Iristick, Google Glass EE2.

Key skills and Experience required
  • AR development framework experience such as Unity AR Foundation or similar tools
  • Strong C# skills
  • 3D modeling and animation tools exposure (e.g. Blender, Maya, 3Ds MAx) and ability to integrate into AR
  • Understanding of mobile and wearable hardware constraints and potential for AR applications.
  • Proficiency in cloud services, APIs, and integrating AR data.
  • Experience with version control tools such as Git.
  • Strong problem-solving skills and the ability to work autonomously.
  • Proven senior-level experience with a robust portfolio highlighting past AR projects.
  • Familiarity with 3D engines and game development workflows.
  • Expertise in computer vision, tracking algorithms, and spatial computing.
  • Understanding of UX/UI design best practices for AR.
  • At least conversational German skills


Darwin Recruitment is acting as an Employment Business in relation to this vacancy.
Start date
10.2024
Duration
3 months
From
Darwin Recruitment
Published at
27.09.2024
Contact person:
Alex Hevey
Project ID:
2800954
Industry
Aerospace
Contract type
Freelance
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