3D ARTIST (3ds Max, Maya, Blender, UV, F-Storm, Cycles, Arnold, Substance Painter)

GB  ‐ Onsite
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Description

3D ARTIST (3ds Max, Maya, Blender, UV, F-Storm, Cycles, Arnold, Substance Painter)

Blue chip client is urgently looking for a 3D Artist

For this role you can work full time remotely

As a 3D Artist, you will work closely with the central 3D product development team. You will work with a team of experts across multiple disciplines and be a part of build our digital asset library by creating high quality 3D models and processes for our product collections.

Responsibilities
Producing high resolution 3D models for component library use.
Model optimization and creation of LODs
Creating product rendering.
3D model data enrichment.
Digital Asset Management.
System integration.
Work closely with our supplier in model creation and digitalization.

Qualifications
High Level within 3ds Max, Maya or Blender.
High Level understanding of retopology and UV Unwrapping. 
High Level experience with render engines such as - F-storm, Cycles, and Arnold.
Proficient in texture paining within Substance Painter.
Proficient in Rhinoceros 3D.
Proficient in dealing with multiple CAD file formats (STEP, IGES, SW, NX, DWG).
Proficient in Marvelous Designer/CLO & Rhino.

Good to have.
Pattern and trims knowledge.

Please send CV for full details and immediate interviews. We are a preferred supplier to the client.

Start date
March/April
Duration
2-3 months + extensions
(extension possible)
From
Octopus Computer Associates
Published at
14.04.2021
Project ID:
2090061
Contract type
Freelance
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