Gaming Server Engineer - C++/SOA - London

West End  ‐ Onsite
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Keywords

Description

Gaming Server Engineer

Our client is opening a new studio in the heart of London that will be creating new and exciting entertainment products on multiple platforms. We are looking for an experienced, passionate highly technical server engineer to join us on this journey. This role will involve you defining requirements, architecting solutions and driving implementation of our server side networking solutions.

A key part of this role will be networking with other teams in order to achieve the studio's and product's goals.

Essential Experience:

- Previous server experience on at least one released title.

Technical/Functional Skills:

- Excellent C++ / C# or Java server architecture, programming and debugging skills.

- Strong SQL architecture, programming and debugging skills using modern C++.

- Solid understanding of design and development of Service Oriented Architecture (SOA) and/or Software-as-a-Service (SaaS).

- Solid understanding of database design and performance tuning.

- XML and JSON data formats, as well as REST protocols.

- Game server code

- Cloud development (Windows Azure, Amazon Web Services, Google App Engine or equivalent.

- Ability to complete tasks in a timely manner, achieving compromises with other disciplines as required to hit deadlines.

- Very strong problem-solving skills.

Key Accountabilities:

- Develop and maintain software services to support gameplay, data sharing, and title instrumentation.

- Develop and maintain client (game) side library's to interface with server/cloud hosted services.

- Work with IT infrastructure engineers to onboard and maintain services.

- Mentor junior engineers in service development and maintenance.

- Affect gameplay engineers to ensure game supports synchronous, remote multiplayer modes.

- Implement game state synchronization.

- Understand and refine game & customer behaviour requirements by working with non-engineering disciplines.

- Implement in-game telemetry and reporting mechanism.

- Understand and create data storage and reporting system to deliver relevant game & customer behaviour reports to non-engineering disciplines.

- Affect IT infrastructure decisions to support the above.

if the role sounds of interest and you feel you have the experience required please email me your CV and I will call you to discuss the role in more detail.

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Start date
01/2000
From
e-Resourcing
Published at
13.04.2013
Project ID:
520825
Contract type
Freelance
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