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Description
Responsibilities:
Game designers offer their teams creative propositions in design and implementation of gameplay mechanics and features. Their main responsibilities are:
Design fun and immersive gameplay mechanics, features and story;
Benchmarking: Documentation and analyzing abilities;
Intelligent behavior design, using general game concepts to create inspired and original environments;
Team coordination: Coordinating graphics and development teams assigned to the project with the producer.
Requirements:
Strong knowledge of Game Design basic rules (gameplay, learning curve, directing, difficulty balancing, pacing, reward, accessibility…);
Able to convey ideas concisely and as part of a detailed analysis, and to clearly formalize complex concepts and ideas;
Able to illustrate and/or prototype your ideas visually using standard industry production tools (Photoshop, Flash, Sketch-up, 3D Studio Max, Unity, Blitz, etc.);
High visual creativity and passion for creating video games;
Knowledge of classic console video games, their flagship titles and their audience;
Knowledge of programming languages (object-oriented and natural language programming) is a plus.
Leadership, motivation and ability to communicate as part of the project development team;
Able to listen to feedback from other people and constantly critique your work to achieve the best possible quality;
Either Spanish or English speaker
Assets:
Design / Composition: Able to draw sketches and digitally create images or videos.
Good general knowledge (history, literature, science, entertainment) and a sense of aesthetics for creating general style guides;
Experience in video games, notably Nintendo DS and/or Wii projects.
Benefits:
Opportunity to learn in a professional environment with people who have a passion for creating video games.
Open working climate with young, dynamic teams from around the world.
Salary based upon experience and merit.
Permanent contract, full-time job and additional merit pay system.