* Reshaped organizational culture using Agile methodologies (Scrum, Kanban, Lean, Management 3.0), empowering 200 employees to make autonomous decisions and remove impediments.
* Continuously improved productivity of cross-functional teams (3D artists, developers, game designers, data analysts).
* Managed improvement through analysis of Lead Time, Cycle Time, Throughput, Process Quality, and team happiness.
* Enhanced collaboration, motivation, confidence, secure communication, and fulfillment of short- and long-term goals, generating actionable insights monitored weekly.
* Mentored, facilitated, and trained in management tools (JIRA, Confluence, Monday, Notion, etc.) and project methodologies.
* Conducted production ceremonies (dailies, retrospectives, etc.) and coaching sessions to provoke relevant discussions.
* In 3 months doubled organic downloads and tripled revenue for Vlogger Go Viral; and returned revenue from the company's biggest game, Bid wars.
* Selected as the Project manager in the country to lead a project: Google's Women in Gaming - Change The Game , , leading the conceptualization and development of 2 games in a record 1 month.