01/13/2025 updated

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100 % available

Software and Game Programmer

Park Road North, United Kingdom
United Kingdom +2
info: United Kingdom, USA, Netherlands
BSc. Computer Science, MSc. Computer Games Programming
Park Road North, United Kingdom
United Kingdom +2
info: United Kingdom, USA, Netherlands
BSc. Computer Science, MSc. Computer Games Programming

Profile attachments

Chukwuyenum Opone Software Developer Resume 2025 Updated.pdf

InnovationJavaScriptPHPArtificial IntelligenceBlueprintingC++ (Programming Language)ScalabilityIndustrial EngineeringLaravelProject ManagementNode.jsSoftware EngineeringTypeScriptIndustrial PolishingComputer GamingGame DesignDronesBackendUnreal EngineNestJSFintech
I am an industrious professional with a Master's degree in Computer Games Programming (Distinction) from Teesside University, actively seeking opportunities in the dynamic gaming and engineering industry. With a rich background spanning over 5 years in Gaming and Fintech, my academic and professional journey has laid a strong foundation in Software and Game Programming, complemented by practical skills in project management, problem-solving, and meticulous attention to detail.
Specializing in software development, I bring 5 years of hands-on experience with Laravel PHP, JavaScript, TypeScript, and NodeJS, along with 2 years of expertise in NestJS. During my MSc, I honed advanced skills in Unreal Engine, Blueprints and C++, culminating in the release of my solo-developed FPS game, Drone Defiance, available on Itch.io.
I am actively pursuing roles in backend development, games programming, or AI programming, bringing a passion for innovation, a strong technical foundation, and a proven ability to deliver polished, engaging projects. Whether it’s crafting immersive gameplay experiences or building scalable systems, I am ready to contribute to cutting-edge projects and collaborative teams.

Experience

Professional experience5 - 10 years
Freelancer since2023

Languages

EnglishNative speaker

Project history

Lead Backend Engineer

Navix Ecosystem

Internet & IT

10-50 team member

• Led the end-to-end development of a backend system for a Telegram Web3 multiplayer game, supporting over 60,000+ users with secure, scalable, real-time services.
• Developed microservices using NestJS and TypeScript, ensuring system reliability with 99.95% uptime.
• Deployed on GCP, leveraging Docker and Kubernetes for scalable container orchestration and optimizing costs by 15%.
• Enhanced user retention by 25% through seamless gameplay synchronization and advanced API security protocols.

Read More Here : https://officialyenum.medium.com/building-the-backbone-of-blockchain-gaming-my-experience-with-navis-war-044f0a33c9bd

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