Keywords
Video Game Development
Unity 3d
Java (Programming Language)
Computer Animation
3D Computer Graphics
3D Modeling
C Sharp (Programming Language)
C++ (Programming Language)
Software Quality
Code Review
Computer Programming
CryEngines
Python (Programming Language)
Blockchain
Backend
Roblox
Unreal Engine
+ 7 more keywords
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Skills
3D graphics, 3D Modeling, backend development, blockchain, C#, C++, Java, Python, code review, Animation, Programming, CryEngine, Computer Science, code quality, Unity, Unity 3D, Unreal Engine, game development, 3D game, video games, multiplayer game, mobile game, console game, Roblox game
Project history
* Implemented three game development processes such as a code review and a testing
framework process, resulting in a 20% improvement in project management.
* Decreased the development cost by 30% through active collaboration with artists,
designers, and producers.
* Identified and resolved performance and compatibility issues during the development
of "Solar Ash" for the PlayStation platform, ensuring timely delivery of a high-quality
game.
* Enhanced scalability and security of the blockchain NFT card game called "Dracoo
Master" by over 45% through collaboration with an independent game developer.
* Facilitated with two independent game companies and solo developers across
disciplines on three game projects, resulting in 10% higher revenue.
* Created and implemented complex game systems with three teammates within a
month.
* Solved the problem of creating a realistic and immersive laboratory with 40% higher
precision in the development of the VR game "HoloLAB Champions".
* Performed weekly research on the latest trends and technologies in the gaming
industry, sharing knowledge with the team.
* Mentored and trained two junior developers and improved skills in sectors of backend
development, database management, and quality assurance.
* Conducted code reviews for six projects and delivered 38 feedback items to enhance
code quality and maintainability by 12%.
* Simultaneously developed two video games, including "Styx: Shards of Darkness",
ensuring the meeting of quality requirements 7% ahead of schedule through effective
communication with supervisors.
* Collaborated with colleagues on the constant improvement of the development process
to maximize efficiency, which ended with the success of an 18% productivity increase.
* Evaluated and addressed the optimal way of doing 3D graphics, utilizing definite
languages for a 12% performance increase.
* Analyzed game data to develop and implement new game mechanics, resulting in a 30%
increase in daily active users.
Other
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