12/13/2024 updated


100 % available
Aspiring Gameplay Engineer and Tool Developer specializing in Unreal Engine
Birmingham, United Kingdom
Only remote
BA in Digital Media and SocietyComputer Animation3D ModelingArtificial IntelligenceAugmented RealityBlueprintingC Sharp (Programming Language)C++ (Programming Language)Video Game DevelopmentGame EngineGitHubPython (Programming Language)PerforceOperations and Management PlatformGame DesignGit
Unreal Engine Development
Expertise in Unreal Engine 5, including character movement, perspective switching, and AI-driven systems. Proficient in using Blueprints, VR integration, and animation tools like Mixamo.
Virtual and Augmented Reality
Experience in developing VR/AR content, integrating VR templates, and creating immersive experiences using technologies such as Oculus Quest 2.
Programming Languages
Proficiency in C#, C++, and Python for game development and tool creation. Ability to use these languages for implementing gameplay systems and optimizing performance.
3D Modeling and Animation
Skills in using Blender for 3D modeling and animation, enhancing visual fidelity and character realism in game environments.
Version Control
Proficient use of GitHub, Git, and Perforce for efficient collaboration and code management in game development projects.
Game Engine Tools
Familiarity with various Unreal Engine tools including Behavior Trees, UI development, and Environment Query System (EQS) for strategic gameplay elements.
Cross-platform Development
Experience in developing for multiple platforms, including PC and VR systems, ensuring compatibility and optimal performance across different devices.
Expertise in Unreal Engine 5, including character movement, perspective switching, and AI-driven systems. Proficient in using Blueprints, VR integration, and animation tools like Mixamo.
Virtual and Augmented Reality
Experience in developing VR/AR content, integrating VR templates, and creating immersive experiences using technologies such as Oculus Quest 2.
Programming Languages
Proficiency in C#, C++, and Python for game development and tool creation. Ability to use these languages for implementing gameplay systems and optimizing performance.
3D Modeling and Animation
Skills in using Blender for 3D modeling and animation, enhancing visual fidelity and character realism in game environments.
Version Control
Proficient use of GitHub, Git, and Perforce for efficient collaboration and code management in game development projects.
Game Engine Tools
Familiarity with various Unreal Engine tools including Behavior Trees, UI development, and Environment Query System (EQS) for strategic gameplay elements.
Cross-platform Development
Experience in developing for multiple platforms, including PC and VR systems, ensuring compatibility and optimal performance across different devices.
Languages
EnglishNative speakerKoreanFluent
Project history
Leading the development of an Immersive Virtual Reality Experience, implementing character movement, perspective switching, and preparing for beta testing and brand collaborations.
Developed an AI-Driven Patrol and Enemy Behavior System using Unreal Engine 5, implementing advanced AI behaviors and animations.
Provided technical support, conducted tests, and developed operational manuals for a Korean self-photo booth franchise.