03/15/2026 updated


60 % partially available
Unity Game Developer | C# Gameplay Systems & Prototypes
Kharkiv, Ukraine
Only remote
Master's Degree in Computer ScienceAbout me
Computer Science student at the University of South Wales and passionate game developer. I build gameplay systems and prototypes in Unity using C#. Interested in gameplay mechanics, tools, and indie game development. Always learning and improving through personal projects.
3D ModelingAdobe After EffectsAdobe PhotoshopData AnalysisC Sharp (Programming Language)Content ManagementData ManagementProgramming ToolsEconomyVideo Game DevelopmentGraphic DesignUser Interface DesignManual TestingMicrosoft Visual StudioQuality Management
Game Development
Unity 2D/3D development with C# programming, level design, gameplay mechanics implementation and asset integration for PC and mobile platforms
Design Tools
Blender for 3D modeling, Adobe Photoshop for graphics, Figma for UI design, After Effects and DaVinci Resolve for video editing
Testing & QA
Manual testing methodologies, bug reporting systems, test plan creation, gameplay balancing and mobile/web testing procedures
Development Tools
Visual Studio IDE, WordPress content management, Git version control and Magical Voxel for voxel art creation
Analytics Tools
GameAnalytics implementation and Firebase integration for game data tracking and analysis
Game Design Documentation
Game design document creation, pitch presentations and system diagram development
Game Balancing
Economy systems design and balancing using Google Sheets for data management and analysis
Level Design
Mobile game level design for midcore, shooter and arcade game genres
Unity 2D/3D development with C# programming, level design, gameplay mechanics implementation and asset integration for PC and mobile platforms
Design Tools
Blender for 3D modeling, Adobe Photoshop for graphics, Figma for UI design, After Effects and DaVinci Resolve for video editing
Testing & QA
Manual testing methodologies, bug reporting systems, test plan creation, gameplay balancing and mobile/web testing procedures
Development Tools
Visual Studio IDE, WordPress content management, Git version control and Magical Voxel for voxel art creation
Analytics Tools
GameAnalytics implementation and Firebase integration for game data tracking and analysis
Game Design Documentation
Game design document creation, pitch presentations and system diagram development
Game Balancing
Economy systems design and balancing using Google Sheets for data management and analysis
Level Design
Mobile game level design for midcore, shooter and arcade game genres
Experience
Professional experience0 - 5 years
Freelancer since2017
Languages
EnglishFluentUkrainianNative speaker
Project history
Created trailers and motion content for indie game projects. Edited gameplay footage with color correction and animated elements. Delivered content optimised for YouTube, TikTok, Instagram.
Designed and developed indie games for PC and mobile using Unity and C#. Built 2D & 3D levels with fully functional gameplay systems. Implemented custom UI/UX and integrated animations, visual FX and sound assets. Collaborated with remote clients from Upwork, Freelancer, and Fiverr. Developed projects ranging from arcade clickers to adventure and shooter prototypes.
Conducted gameplay, functional, and UI testing for mobile and PC games. Created bug reports and test cases; tested across platforms and screen resolutions. Participated in balancing and playtesting phases for freelance projects.