10/24/2026 updated


Premium member
100 % availablesenior freelance software developer
Aalborg, Denmark
Only remote
Technischer Assistent Informatik PTL WedelAbout me
Senior freelance software engineer with professional development experience since 1997 and independent consulting experience since 2003. Open for remote engagements, hybrid in Copenhagen or Aarhus or on location in Aalborg. Specialist in embedded systems, desktop and mobile applications.
Unity 3dC (Programming Language)3D ModelingAnalogue ElectronicsApple XcodeSound Recording and ReproductionC++ (Programming Language)Digital Audio WorkstationDigital AudioDigital ElectronicsEmbedded CEmbedded SystemsLinux On Embedded SystemsVideo Game DevelopmentPython (Programming Language)
Senior freelance software engineer with professional development experience since 1997 and
independent consulting experience since 2003. Open for remote engagements, hybrid in Copenhagen or Aarhus or on location in Aalborg.
Specialist in maintaining, refactoring and extending native macOS and desktop applications, with a background in cross-platform C/C++, mobile applications and development of firmware and electronics for embedded systems. Recent projects include Objective-C, C++ and Swift maintenance for Lumivero and a ten-year engagement with ATLAS.ti spanning development for macOS, .NET, Python/NLP and iOS. Available for both, short assignments and longterm projects. My working method combines independent research and rapid
prototyping with careful, maintainable implementation, allowing me to adapt quickly to each client’s
technologies, architecture and working environment.
Core Expertise:
Native macOS: Objective-C, Swift, SwiftUI, Cocoa, Xcode | Native Linux C, C++, Qt/QML | Embedded
systems in C/C++: STM32, ESP32, Raspberry Pi
Expertise:
C
C++
Objective-C
Swift
SwiftUI
C#
.Net
Python
Java
Swing
UML
SDL-Multimediabibliothek
OpenGL
VRML
ArgoUML / Poseidon
PHP
Linux
MacOS
Windows
iOS
sound design
game development
desktop application development
QT
IPhone
IPad
Apple
STL
Boost
CoreData
XML
Soap
FMod
Scrum
Android
OpenCV
Tensorflow
Pure Data
Max/MSP
STM32
ESP32
Raspberry Pi
Blender
Godot Engine
Experience
Professional experience10+ years
Freelancer since2003
Languages
GermanNative speakerEnglishFluent
Project history
- Maintained and refactored two mature macOS desktop applications implemented in Objective-C with
its business logic in cross-platform C++ and C#, as part in the international macOs team. Porting parts to Swift and SwiftUI
- Maintained Jenkins and Xcode build infrastructure supporting the application.
- Programmer in the macOS team, working on the development of the desktop application in Objective-C, later porting it to Swift and SwiftUI.
- independently researched and implemented a shared cross-platform core in C# with Mono and later .NET in close coordination with the Windows team, which is important functionality of the application.
- Implemented document import, export and processing with Aspose in C#, and Natural Language Processing work in Python.
- maintenance of the Objective-C iOS client.
Independently researched, prototyped and delivered firmware for an embedded temperature controller based on a touchscreen and Raspberry Pi, implementation in C/C++ with Raylib for the GUI and shell scripting.