Keywords
Skills
- Modelling, optimisation, UV unwrapp, baking texures
- Substance painter: baking, texturing
- Zbrush: modelling, baking
- Unity/Unreal: preparing meshes for import into engines, materials, lightning, backing
- Speed tree
At the time I'm managing a group of 4 people (coordinating working process, checking for mistakes) Considering long-term cooperation.
Making modells for ex-in-terior (buildings, furniture etc.) for PC programms, game engines and web apps.
Clean qualitative low-mid poly mesh either for a web apps or for a game VR
Modelling, texturing, baking texures, UV unwrapp
I cooperate closely with Elarbis Company specializedand in creating models for their PC- web programm working on Unity. (I've already done about 300 models of furniture for them (still in process))
https://www.elarbis.com
Also I cooperate with furniture store Yut and Evald and provide them with furniture models for their wed app provided by Elarbis.
http://fabrikayut.ru/shop/sofas/divan-oskar-1/
- Substance painter: baking, texturing
- Zbrush: modelling, baking
- Unity/Unreal: preparing meshes for import into engines, materials, lightning, backing
- Speed tree
At the time I'm managing a group of 4 people (coordinating working process, checking for mistakes) Considering long-term cooperation.
Making modells for ex-in-terior (buildings, furniture etc.) for PC programms, game engines and web apps.
Clean qualitative low-mid poly mesh either for a web apps or for a game VR
Modelling, texturing, baking texures, UV unwrapp
I cooperate closely with Elarbis Company specializedand in creating models for their PC- web programm working on Unity. (I've already done about 300 models of furniture for them (still in process))
https://www.elarbis.com
Also I cooperate with furniture store Yut and Evald and provide them with furniture models for their wed app provided by Elarbis.
http://fabrikayut.ru/shop/sofas/divan-oskar-1/
Project history
I took part in 2 VR projects for Magnet. VR projects based on Unity: Refinery and interior. As I was provided with full scenes already with models so my task was: optimization of meshes (lots of them were in bad condition ), materials, lightning, backing, post process
Also made for Magnet 6 illustrations for their project "Imagine yourself"
(site is in process of creation)
http://wearemagnet.ru
Also made for Magnet 6 illustrations for their project "Imagine yourself"
(site is in process of creation)
http://wearemagnet.ru
Local Availability
Only available for the countries
Russian Federation