Skills
Don't hesitate to contact me if you need an experienced software engineer mastering a large amount of programming languages and techniques. I'm specifically interested to create custom and user friendly solutions for complex problems.
Programming languages: Clojure, Scheme, Node.js, Python, Rust, C, ... APIs and environments: Linux, OpenGL, re-frame, Qt, HTML5, Node.js, SDL, ...
For more information about my skills and projects: atallux.com
Programming languages: Clojure, Scheme, Node.js, Python, Rust, C, ... APIs and environments: Linux, OpenGL, re-frame, Qt, HTML5, Node.js, SDL, ...
For more information about my skills and projects: atallux.com
Project history
Maastricht University
Scientific Software Engineer 2016-present
As a project Hjortronic works on an Experience Sampling Method application for the University of Maastricht. Developing improved ways for scientists in psychology to find correlations in data. Most notable techniques used are Clojure together with ReFrame
Stichting GGzE
Soft-/hardware engineer 2014-present
Hjortronic implements hard- and software solutions for prototypes and projects for Stichting GGzE focusing on embedded systems and back-end code related to eHealth. Most notable techniques used are Clojure and Linux.
MAD Emergent Art Centre
Soft-/hardware engineer 2010-2014
For artists and students I implemented both the hard- and software for a large range of concepts. I helped in publishing "open data" and gave various workshops relating to programming. On regular evenings I aided students with there programming and electronics needs. Most notable techniques used where C++, Scheme, Linux and OpenGL and Qt.
Scientific Software Engineer 2016-present
As a project Hjortronic works on an Experience Sampling Method application for the University of Maastricht. Developing improved ways for scientists in psychology to find correlations in data. Most notable techniques used are Clojure together with ReFrame
Stichting GGzE
Soft-/hardware engineer 2014-present
Hjortronic implements hard- and software solutions for prototypes and projects for Stichting GGzE focusing on embedded systems and back-end code related to eHealth. Most notable techniques used are Clojure and Linux.
MAD Emergent Art Centre
Soft-/hardware engineer 2010-2014
For artists and students I implemented both the hard- and software for a large range of concepts. I helped in publishing "open data" and gave various workshops relating to programming. On regular evenings I aided students with there programming and electronics needs. Most notable techniques used where C++, Scheme, Linux and OpenGL and Qt.
Local Availability
Only available for the countries
Netherlands