11/12/2026 updated


100 % available
Roblox Game Creator | 3D Artist & CAD Designer | Short-form Video Producer
Daejeon, South Korea
Only remote
Computer ScienceAbout me
Spanish 3D artist living in South Korea. I built and launched my own Roblox game, Board Blitz, and now help clients with print-ready CAD, product renders and short videos. I love precise work: parts that fit, files that print right the first time. Big Pokémon fan and card collector.
3D Printing3D Art3D Computer Graphics Software3D RenderingVideo Game DevelopmentMotion Graphic DesignGame DesignRoblox2d Design
Roblox Game Development
Expertise in Roblox Studio covering game design, building, monetization within Roblox rules, and publishing. Experience creating full player economies with coins, premium currency, season passes, daily missions, badges, and saved player data.
3D Modeling & Rendering with Blender
Proficiency in Blender for modeling, materials, lighting, and rendering using EEVEE and Cycles. Creation of maps, boards, HUD elements, logos, skies, thumbnails, product renders, and turntables, with 750+ meshes and 530+ images produced.
CAD Design for 3D Printing & Casting
Production of print-ready STEP and STL files with tolerances and fits, multi-part assemblies with alignment pins and threaded joints, and cast-ready jewelry with stone settings and metal weights, verified for interference and wall thickness using FreeCAD.
Gameplay Capture & Camera Rigging
Scripted custom camera rigs in Roblox Studio, captured clean in-engine footage using OBS, and edited content into trailers, ads, and short-form videos for TikTok, Reels, and Shorts.
Short-form Video Editing & Motion
Creation of trailers, ads, and promotional videos with kinetic typography, captions, sound design, and strong first-second hooks optimized for retention and pacing on TikTok, Reels, and Shorts.
Web 3D Optimization
Optimization of 3D assets as GLB and glTF formats for use with three.js web environments.
Analytics & Onboarding Optimization
Tuning of onboarding flows using analytics funnels based on real player drop-off data to improve retention and engagement.
Experience
Professional experience0 - 5 years
Freelancer since2026
Languages
EnglishNative speakerSpanishNative speakerKoreanFluent
Project history
Delivered CAD models for 3D printing and casting including multi-part assemblies with alignment pins and threaded joints, and jewelry with stone settings and metal weights verified for interference and wall thickness. Produced product renders and turntables in Blender, a real-estate tour from photos, and short-form promo videos with voiceover and word-by-word captions for a 3D printing web tool.
Designed and launched Board Blitz, a snowboard racing game on Roblox with 7 maps, 8-player races, 10+ powers, a full player economy including coins, premium currency, 30 boards in rarity tiers, a 50-tier winter season pass, daily missions, and saved player data. Created all art in Blender including maps, boards, HUD, logo, skies, and thumbnails. Captured gameplay with custom camera rigs and edited content for TikTok, Reels, and Shorts. Tuned onboarding with analytics funnels based on player drop-off data.