11/04/2024 updated


100 % available
Experienced 3D Artist specializing in game-ready assets and organic modeling
Alanallur, India
Worldwide
B. COM CA (Computer application), Calicut UniversityComputer Animation3D ModelingAdobe PhotoshopGame EngineGraphic DesignImage ProcessingMayaSculptureWorkflowsZBrushTexturingUnreal EngineSurface Modeling
3D Modeling and Animation
Proficient in Maya, Blender, and ZBrush for creating detailed 3D models and animations, specializing in hard surface, low-poly, and organic modeling for AAA games.
Game Asset Creation
Skilled in creating game-ready assets like props, vehicles, characters, and weapons that balance visual quality with real-time performance.
Texturing and Rendering
Expert in Substance Painter, Marmoset Toolbag, and UV Mapping for high-quality texturing and rendering, with a focus on Level of Detail (LOD) optimization.
Game Engine Proficiency
Experience with Unreal Engine 5 for game asset optimization and integration.
Digital Sculpting
Skilled in digital sculpting techniques for creating highly detailed 3D models.
Technical 3D Skills
Proficient in low-poly modeling, high-poly modeling, hard surface modeling, retopology, and game asset optimization.
2D Graphics
Competent in using Photoshop for texture creation and image editing to support 3D workflows.
Proficient in Maya, Blender, and ZBrush for creating detailed 3D models and animations, specializing in hard surface, low-poly, and organic modeling for AAA games.
Game Asset Creation
Skilled in creating game-ready assets like props, vehicles, characters, and weapons that balance visual quality with real-time performance.
Texturing and Rendering
Expert in Substance Painter, Marmoset Toolbag, and UV Mapping for high-quality texturing and rendering, with a focus on Level of Detail (LOD) optimization.
Game Engine Proficiency
Experience with Unreal Engine 5 for game asset optimization and integration.
Digital Sculpting
Skilled in digital sculpting techniques for creating highly detailed 3D models.
Technical 3D Skills
Proficient in low-poly modeling, high-poly modeling, hard surface modeling, retopology, and game asset optimization.
2D Graphics
Competent in using Photoshop for texture creation and image editing to support 3D workflows.
Experience
Professional experience0 - 5 years
Freelancer since2022
Languages
EnglishFluent
Project history
Specialized in crafting intricate, low-poly, game-ready models using Maya, Blender, ZBrush, Substance Painter, Marvelous Designer, and Marmoset Toolbag. Successfully delivered projects for various clients, consistently meeting deadlines and exceeding expectations. Managed client communications, project requirements, and revisions to ensure client satisfaction and project success.