03/14/2026 updated
PT
100 % available
Senior Full Stack Engineer
Regina, Canada
Only remote
Bachelor of Science in Computer ScienceApplication Programming Interfaces (APIs)Artificial IntelligenceAmazon Web ServicesAuthenticationsAutomationMicrosoft AzureC Sharp (Programming Language)Cloud ComputingDatabasesData SystemDevOpsDistributed SystemsVideo Game DevelopmentSystem MonitorInfrastructure Management
Cloud Infrastructure & DevOps
Expertise in AWS, Azure, Docker, Kubernetes, and Terraform for scalable cloud solutions and infrastructure automation
Full Stack Development
Proficiency in React, Node.js, Go, Python, TypeScript, and modern web frameworks for end-to-end application development
AI & Data Systems
Experience with OpenAI, LangChain, RAG architectures, vector databases, and machine learning pipeline implementation
Database Management
Advanced skills in PostgreSQL, Redis, query optimization, indexing strategies, and database performance tuning
Microservices Architecture
Design and implementation of event-driven microservices, API development, and distributed system patterns
Security & Authentication
Implementation of OAuth2, JWT, RBAC, SAML, and secure authentication systems with API rate limiting
Game Development
Unity and Godot development with C#, GDScript, physics systems, and real-time performance optimization
Monitoring & Observability
OpenTelemetry, Prometheus, Grafana, and distributed tracing for system monitoring and performance analysis
Expertise in AWS, Azure, Docker, Kubernetes, and Terraform for scalable cloud solutions and infrastructure automation
Full Stack Development
Proficiency in React, Node.js, Go, Python, TypeScript, and modern web frameworks for end-to-end application development
AI & Data Systems
Experience with OpenAI, LangChain, RAG architectures, vector databases, and machine learning pipeline implementation
Database Management
Advanced skills in PostgreSQL, Redis, query optimization, indexing strategies, and database performance tuning
Microservices Architecture
Design and implementation of event-driven microservices, API development, and distributed system patterns
Security & Authentication
Implementation of OAuth2, JWT, RBAC, SAML, and secure authentication systems with API rate limiting
Game Development
Unity and Godot development with C#, GDScript, physics systems, and real-time performance optimization
Monitoring & Observability
OpenTelemetry, Prometheus, Grafana, and distributed tracing for system monitoring and performance analysis
Languages
EnglishNative speaker
Project history
Architected and led development of a multi-tenant AI-powered SaaS platform serving 50K+ monthly active users across North America. Designed event-driven microservices architecture using Node.js, Go, and PostgreSQL, improving system scalability by 3x.
Developed gameplay systems in Unity using component-based architecture, ScriptableObjects, and state machines. Built 2D and 3D prototypes in Godot implementing physics interactions, animation blending, and scene-tree optimization.
Built full-featured SaaS platform from MVP to production with over 12 enterprise clients. Designed backend services using Go and Node.js with Clean Architecture and domain-driven design principles.