11/16/2024 updated


partially available
info: Available evenings and weekends
Senior UX Designer / Product Designer / Service Designer
USA
Only remote
Master in Fine Arts | Child Culture Design | Gothenburg UniversityUser Experience (UX)AudiologyBiotechnologyBusiness PlanningCompetitive IntelligenceDesign LeadershipGraphic DesignUser Interface DesignMobile Application SoftwarePassenger TransportProduct DesignSoftware PrototypingService DesignStakeholder ManagementBusiness Strategies
UX Design / Product Design / Service Design
Extensive experience in user experience design, digital product design and service design, including user research and testing for various industries such as MedTech, PropTech, Mobility, and BioTech.
User Research
Skilled in conducting user research, including surveys, interviews, and usability testing to inform design decisions.
What I'm good at:
I have designed experiences for:
UX Strategy
Proficiency in product discovery, hypothesis-driven design methodology, and stakeholder management across diverse client projects and in-house initiatives.
Design Leadership
As Product Design Lead, grow the competence of junior team members, establish processes, lead design operations, and hire talent.
Design Systems
Expertise in creating and implementing design systems, visual design, and establishing design processes for web and mobile applications.
Business Design
Knowledge of competitive analysis, business strategy, market sizing, and measuring the value of design in business contexts.
Design Tools
Mastery of industry-standard design tools including Figma, Miro, Maze, Sketch, Adobe XD, Askable, Dovetail, InVision, Zeplin, and various prototyping tools.
Extensive experience in user experience design, digital product design and service design, including user research and testing for various industries such as MedTech, PropTech, Mobility, and BioTech.
User Research
Skilled in conducting user research, including surveys, interviews, and usability testing to inform design decisions.
What I'm good at:
- Empathizing human needs
- Translating business objectives and high-level requirements into desirable experiences
- Solving complex problems through system thinking
- Seeing the bigger picture
- Listening, observing, questioning, analyzing, presenting
- Ideating, testing, and iterating
- Collaborating and building a sense of community
I have designed experiences for:
- Audiology / Implantable hearing solutions
- Dental care
- BioTech
- Patient self-care
- PropTech (Property-tech, Digital Twins)
- Public transport
- Production
- Education
- Gaming
- Internet & consumer entertainment
- Public sectors
UX Strategy
Proficiency in product discovery, hypothesis-driven design methodology, and stakeholder management across diverse client projects and in-house initiatives.
Design Leadership
As Product Design Lead, grow the competence of junior team members, establish processes, lead design operations, and hire talent.
Design Systems
Expertise in creating and implementing design systems, visual design, and establishing design processes for web and mobile applications.
Business Design
Knowledge of competitive analysis, business strategy, market sizing, and measuring the value of design in business contexts.
Design Tools
Mastery of industry-standard design tools including Figma, Miro, Maze, Sketch, Adobe XD, Askable, Dovetail, InVision, Zeplin, and various prototyping tools.
Experience
Professional experience10+ years
Freelancer since2012
Languages
ChineseNative speakerEnglishFluentSwedishGoodSpanishBasic knowledge
Project history
Product design, user research and testing of an audiologists' professional software. Workshop facilitation, stakeholder management, designOps. Collaborate with PM, PO, DM, clinical SMEs and developers.
User experience design, user research, product discovery, design team building, designer and developer coaching, UX process development, business development for various clients and in-house. Clients include Attent (HealthTech), Zynka BIM (PropTech), Västtrafik (Public transport), Atomler (B2B E-commerce), SDF, Move & Walk (Healthcare), etc.
UX research & design of user interfaces on 3D bio printers (BIO X and LUMEN X), a live cell imaging system (CELLCYTE X), and CELLCYTE X web app design. Implemented human-centered design process. Initiated a Design System. Coached a product owner. Established collaboration between Marketing, Development, Project Management and Science.